Advanced Dungeons & Dragons 1st Edition

Dungeonland
by
E. Gary Gygax
Cover of EX1 Dungeonland
This is not a cover scan of the available. See the
description below for condition or e-mail us for a cover scan.

DESCRIPTION

Dungeonland is designed for the Advanced Dungeons and Dragons game 1st Edition.  It can easily be adapted for use with D&D or AD&D 2nd Edition.  Dungeonland is a 32-page adventure that will challenge characters of levels 9-12.  Authored by Gary Gygax, one of the creators of the Dungeons and Dragons game and also one of the deadliest adventure designers of all time! Dungeonland was published in 1983. Read the Afterword by Gary Gygax.


Dungeonland EX1 BW Image The Mad Hatter
The Mad Hatter


SYNOPSIS
As adventurers you may think you have seen everything: certainly your skills have brought you through unimaginable dangers. But now you suddenly find yourself in a place unlike any through which you have travelled: astounding, dangerous, and even amusing things confront you as you journey, both indoors and outdoors, through the unique and wondrous realm of Dungeonland.
This is a  Most Excellent (and strange) adventure.  Originally used by Gary Gygax in his Greyhawk Castle ruins.  It is sure to add a twist to any campaign.  This fine module (and its sequel The Land Beyond the Magic Mirror) are a cross between dungeon delving and “Alice in Wonderland” by Lewis Carroll.  Dangers and challenges abound!  Hidden within the guise of light hearted and delightful characters and settings out of children's fairy tales.  This adventure can be inserted into any game world.  All you need is a little imagination (and maybe a rabbit hole or a magic mirror).



Copy 1
CONDITION

This copy has seen better days and is in Fair condition.  The cover shows heavy wear including creases at the fold, corner and edge wear, and one corner of the entire module has a large discoloration and is a bit stiff.  The maps on the inside of the cover are clean.  The adventure book has very rusty staples and the same discoloration as the cover, shows moderate wear, but is clean of writing or other marks.  The center pages (maps etc.) have been removed and replaced with copies.
Cost: $3.95 Plus shipping
Stock No. 17735

Copy 2
CONDITION

This adventure is in Good condition.  The cover shows heavy wear including really heavy scuffing, creases at the fold, corner and edge wear, and staple rust marks inside the fold.  The actual maps are clean and nice.  The adventure book is crushed at the lower right hand corner, and shows heavy corner and edge wear, and the maps have been removed rather roughly but are included. It is clean of writing or other marks.
Cost: $5.95 Plus shipping
Stock No. 16083

Copy 3
CONDITION

This classic is in Good condition.  The cover shows heavy wear including scuffing at the edges, creases at the fold, corner and edge wear, and mighty staple rust marks inside the fold.  There is some residue on one of the maps but they are legible.  The booklet has a really terrible case of staple rust, with accompanying discolorations on the pages, a discoloration along the bottom of the pages, and residue on the last page.  There is no writing, or other marks.
Cost: $5.95 Plus shipping
Stock No. 16071

Copy 4
CONDITION

This copy is in Very Good to Good condition.  The cover shows heavy creases at the fold, moderate corner and edge wear, light scuffing and a few scratches.  There is a discoloration in the crease but the maps are very clean and nice.  The adventure book has heavy wear to the corners and edged, some underlining on three pages, stray pencil marks, and is grey with age and use.  The maps in the center have been removed, but are included.
Cost: $6.95 Plus shipping
Stock No. 16050

Copy 5
CONDITION

This copy is in Good to Very Good condition.  The cover shows heavy creases at the fold and corner rounding.  The maps on the inside are clean but there are staple rust marks in the fold.  The inside has rusty staples, moderate corner rounding and creases at the fold.  Very clean and nice!
Cost: $6.95 Plus shipping
Stock No. 17954

From the Afterword by Gary Gygax:
This module is not, by any stretch of the imagination, aimed at the player or
DM who takes himself (and the game) too seriously. This is not to say that
the scenario isn't exciting, that it will not challenge characters to their
utmost, or that it cannot prove lethal, but that the module is meant to be a
change of pace and that it is fun. It is presented in a light–hearted and
zany spirit. In order to get in all the necessary details, however, not too
much space can be devoted to really capturing the true spirit of Dungeonland.
Therefore, the Gentle Reader is urged to read Lewis Carroll’s story, Alice in
Wonderland. Read this book carefully. You might even find you enjoy
sections sufficiently to reread them. Do this just before you begin having
your players adventure in Dungeonland, and then really let yourself go!

A similar scenario was an early part of Castle Greyhawk. The adventurers
came upon it quite by accident after about a year of play. They were ready
for it: not only did they thoroughly enjoy the change of mood, but they were
very much tested by the encounters in the place. (l DMed this strictly and
in a very tough manner.) They came back time and again for more adventures,
going from Dungeonland to The Land Beyond the Magic Mirror and back again
quite a number of times. Eventually the original players–Ernie Gygax, Rob
Kuntz, Terry Kuntz, Don Kaye, Mike Mornard, Don Arndt, Chip Mornard, Skip
Williams, Brian Blume, and quite a few others–began to slip away to other
campaigns and other pursuits (I was running the campaign only sporadically
then, for business demanded most of my time). Nonetheless, Dungeonland has
not been idle since that time many years ago. It has welcomed many new
players in the campaign, hosted groups at conventions, and even had the
celebrated Dr. Joyce Brothers adventuring across its strange landscape. Will
Niebling and Russ Stambaugh have given its inhabitants a rough time, but they
finally had to “fall back” so as to be able to return on another occasion...
I had always hoped to have Don Turnbull adventure herein, for I knew that he
too had built a “dungeon” around the same subject. Alas, the opportunity
never eventuated, and now the scenario is published. So much for that
idea... but have I got an island for him–and you!

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